A master playable and three purposeful variants run across a tablet and phones

Written in by More Playables production team

Playable Ad Masters, Variants, and Exports Explained

A concrete vocabulary for scoping creative work, controlled changes, packaging, and QA without double-counting.

More Playables commercial model

Updated

Master

A master is one original playable concept with a new interaction flow or substantial implementation work. It establishes the supported states, asset structure, responsive behavior, CTA integration, and variation points. The accepted master becomes the reference for later decisions.

Variant

A variant is a controlled change to an accepted supported master. It may change art, hook, timing, difficulty, reward, copy, or CTA when the implementation can support that change without replacing the core mechanic. Every variant should state exactly what changed.

Export

An export is the same accepted creative packaged and checked for a named destination. It can have a different archive, integration, or technical treatment. If the player experience materially changes, call the result a variant rather than hiding creative work inside packaging.

Worked order

Requested item

Count

Reason

Drag-and-sort concept

1 master

New core interaction and state flow

Two opening-copy treatments

2 variants

Controlled copy changes

Two difficulty settings

2 variants

Supported tuning changes

Two reward treatments

2 variants

Supported visual/feedback changes

Unity and a named Google HTML5 route for the accepted seven creatives

Exports to scope

Each creative/package pairing needs the appropriate packaging and checks

This worked order is illustrative, not a current package or quote. It counts one master and six controlled variants; the written proposal would name the network and language packages needed for each accepted creative. A variant is not automatically delivered to every destination outside the agreed scope.

When a variant becomes a master

  • The core player action changes.
  • A new sequence of states or level system is introduced.
  • The source architecture cannot support the request safely.
  • The asset and animation work becomes a distinct production.
  • The creative promise changes enough that review must restart at interaction design.

Revision is another dimension

A revision corrects or improves an agreed item within the accepted brief. It does not create a permanent right to change the objective, mechanic, asset plan, language set, or delivery set. Record the revision against the master or variant it changes.

Package manifest

  • Creative and version identifier.
  • Master or parent master.
  • Declared change for variants.
  • Network/product, language, orientation, file name, size, and checksum.
  • Source revision, build date, QA receipt, and known limitations.

Use the scoping worksheet to turn a loose request into a countable order.

Sources

Make your next test playable

Turn a creative question into a scoped playable, variant set, and delivery plan.

Start a playable brief

How we write and source our guides

Concept illustration of three controlled reward variations of the same colorful playable game