Glossary
Playable variant
A controlled change to an accepted playable master, such as art, hook, timing, difficulty, reward, copy, or CTA.
Qualification
The master must support the requested change without replacing its core mechanic or architecture. Every variant should state what changed and what was intended to remain constant.
Common confusion
A new core action is not a large variant. A package for another network is an export unless the player experience also changes.
Use the controlled-variant production guide.